Reshape with vertices
Any outline can change after you place it. In Edit mode you can drag corners, push whole edges in or out, and round corners until a bed is exactly the shape you pictured. If you went round the garden with a tape, you can type those lengths straight in instead and let the outline re-solve around them.
1. Turn on Edit and select the area
Flip View to Edit in the top bar, then click the area you want to change. Every corner gains a draggable vertex, and a round handle appears on the middle of each edge.
2. Drag a corner
Grab any corner and move it. The two edges either side follow live and the area readout updates as you go, and the corner you are holding shows its own angle in whole degrees inside a shaded wedge, so you can drag until it reads 90° rather than judge it by eye. Let go and the corner stays exactly where you dropped it, so it's the fastest way to fix a wonky side.
Tip Drag a corner near a grid line and it snaps cleanly for square, tidy corners.
3. Move a whole edge
Corners aren't the only thing you can move. Grab the round handle in the middle of any edge and drag, both of its end corners travel together, so you can push a side out or pull it in without touching the corners one by one.
Short sides work too. The handle shrinks as the side gets shorter so there is always bare edge left to grab, and a drag that starts on the handle itself slides the side underneath. A press that does not move is still a click, so it still opens the side-shape menu. Zoom in and even a 1.2 m raised-bed edge shows its own measurement.
Short sides work too A 1.2 m raised-bed edge now shows its ruler as you zoom in, and a drag that starts on the ⋯ dot slides the side underneath rather than being swallowed by it. A press that does not move is still a click, so it still opens the Side shape menu.
Avoid crossings Dragging a corner or edge past its neighbours can make the outline cross itself, the shape flags red until you untangle it.
4. Round a corner
Click a corner and a small tray opens with Sharp, Round outward and Round inward. Round outward chamfers a soft convex curve across the corner; Round inward scoops a concave notch into it. Drag the orange radius handle to set how deep the rounding goes.
Tip Each corner is independent, mix sharp, convex and concave corners freely around one bed.
5. Type the lengths you measured
Know the lengths but not the angles? Select the area and open Measured sides in the panel on the right. Every side is listed with its current length. Type the figure you measured and that side is held to it, while the shape shifts as little as possible and the sides you have not measured give way.
All the measured sides are solved together, so correcting a fourth side cannot un-correct the first three, and curved edges keep their bow. Lengths run from 1 cm to 200 m.
Which row is which side Rows are lettered a, b, c, and the same letter sits beside that side’s measurement out on the plot, so matching a row to an edge is a glance rather than a count round the outline.
6. Pin, unpin, and what releases a pin
A side starts being held the moment you change its number, or when you press ↵ Enter to hold it at the length it already has. Clicking through a row to read it never holds a side by accident, and the × beside a row releases it by hand.
After that the rule is simply whether the length still holds. Undoing a step or dragging a corner releases only the sides that actually changed and leaves the rest held. Moving or rotating the whole area changes no length at all, so every side keeps its figure.
If no shape fits Held sides are solved together, so a figure you set earlier and forgot about can make a later one impossible. Seasonry says so rather than drawing something else; release a pin you no longer need and try again.